Dedicated to my God and the DZ teammates, last week I can not help out with my friends DZ feasibility of this combination, so he and I marked on the idea of ​​holding this wasteland 22. First to mention that we are without love, race two, I was the night ZS, he is dark DZ, most of the time my ZS Pindiao one, then let DZ singled out the 22 thieves ~ war almost no fault tolerance, a skills to resist or wrong, all bets are off, so the talent to be a little RP,aoin kinah, ZS: 34522 points out the lethal weapon talent, and strong recovery off, violent storms that hit 5:00, must be the most drastic defensive talent, and Concussion Blow (this is the key) and my S3 with a hammer, sword not tested ~ DZ talent: 20041 deep and keen to strengthen the armor which enhanced toxic personal preference (my DZ is to strengthen the armor) PS: Our DZ prepared two master hand, on a different poison, an injury, a fatal, deputy disability, usually with fatal + disabling if I was holding, Battle with the treatment team, if I was holding not hit on the death, he will immediately change the toxic injury (special is to deal with thieves Germany!), may be personal habits, he’s a soft spot for Poison this skill, because it is a natural armor ignoring damage. ************************** Dividing line ********************** *********** 1 thief law: the mainstream is now a combination of the most rampant, power and control extreme manifestation against thieves law, we have studied for some time, but also our headache for some time, in the experiment over a field of nearly 17 to 24 thieves law, we unified the play, first of all, the soldiers opened directly rage of anger (the middle of being a thief to prevent nausea), blood anger assault FS (with or without pillars), I best wings in the ZS Fang DZ, location not too close, to avoid being hit FS ice ring out, this time to note that once the charge to the FS, the first skill not broken ribs do not harsh, direct hit on the shock, most FS a direct flash (or if there is cross-badge after the other on the refrigerator) because FS is halo, the first time will think of is to control your distance, so this time he may not even cast a ring of ice; FS flash after, ZS immediately intercept FS, FS usually this time the ice ring ZS, and then move people out of the water broke out of ZS, this time we must pay attention, so ZS was ice ring out of the water BB, FS is ready to read the first outbreak of Frostbolt when the first time to our DZ + lock hose premeditated their hands FS (remember not to let him read out the first Frostbolt, once labeled as reading disabled the ZS put out), good luck, this time FS prepared in their DZ when ZS outbreak has 5 kidney to body ZS, ZS withstand DZ, DZ close to their assistance to protect our side of the FS, to seize every opportunity to slash, if they re-flash the FS, DZ paste Shadow Step followed by a block on or ZS, FS should be on the refrigerator, and this time pay attention, FS,gold cheap, once the refrigerator, our DZ immediately cloak disappear (disappear guaranteed success rate), ZS sword and shield attitude disarmed the other DZ (DZ open if you dodge the the broken lamps and then disarm) after the end of 30S refrigerator temperature cycle again killed FS, broken kettle for the second time protection (remember the first time when thieves broke law not to open a broken kettle, so that one’s own DZ destroyed), kill them the FS, then enter the 2V1 situation. PS If you start ZS Concussion Blow FS, FS directly ZS, then broke the ice ring, DZ please come out ahead; if FS cross badge, then, do anything, DZ him out of the sign is ZS ice ring and has confirmed they want to kill one’s own ZS, two conditions are indispensable; if FS stealth appearance, or to simply kill ZS, specific play the same. (2) war Germany: start war thieves beat them coming directly ZS, ZS blood line to pull each other down, if the other 5 star ZS for the shield on the armor, ZS shock replacement kidney shot, not-for-5 on the direct shield DZ kidney This increases the blood will come out when the D, D will be experienced blow our DZ / ZS, and then treat them ZS, but generally I = D are controlled. = Time to fight this thief, there are two methods of selection, the first control D kill ZS, ZS that is built on each other on the basis of low blood volume, the second is to give up kill ZS, set fire to kill the transfer of D, personal recommendation The second method, the first method is only successful once, not presented here, because this time there is no other D, Nature’s Swiftness spent, once the control chain problems, which put on a directly KO (which if there is The first method of successful experience, I listen, I hope you write it down so that the majority of players to share ZS), then said the second method, D appeared to control the ZS / DZ, this is not important, then ZS intercept control DZ close to D, then the control ZS, DZ Shadow Step to keep up with D, RUSH meal without the brain can, where attention, ZS must be aware that if the other party ZS pressure our DZ, disarm, if a pressure ZS, withstood, if ZS you want to disarm the other, you should definitely quick, once saw him cut defensive posture, immediately broken lamps, if interrupted, then called DZ anger blinding (this understanding we develop for a long time) all this must be completed in the 1S, Once broken lamps / blinding out their ZS, must pay badge, and then connected to the second control skills can, when necessary, Concussion Blow positioning, DZ Envenom / Eviscerate the end goal. 3 thieves Germany: ZS is definitely beginning to be the upper hand, do not want a bird thief Germany D + damage, or else fight very upset – the specific style of play against war with Germany, the brave young ah, wielded a kitchen knife RUSH small German now! Here mention that,wow us gold, if the dead stick ZS DZ opposite words, DZ D have the ability to kill alone, of course, this time he will be in exchange for weapons, primary hand injury deputy disabled, otherwise there is no lethal effect simply can not afford to kill D if DZ wrapped ZS, our anticipation for injury poisoning DZ, ZS and singled DZ, DZ Chase D, ZS find ways to close their D, sword and shield stance near Thunder Demoralizing maintained, intercept and care assistance ready close to the D, I feel very lucky god DZ teammates, because most of the time he put D out of my dead, and then connect to intercept, beat a D, if not close to full ZS D, and I DZ Fang can not die of blood labeled D, then compared to 4. Warlock Druid: This composition is we depressed for a long time combination as experienced war in Germany, German thief, my team and are used with DZ dead nibbling D cycle, but the combination of surgery Germany gave us a blow, dead chase D, Germany in dealing with patients when quoted sentence is suicidal. Germany on the tactics, all skill control D, save anger broke out SS death wish is the key, DZ best talent Improved Expose Armor. First, the direct assault SS, Berserker Stance, flat cut save anger, DZ5 Star Hollow, ZS renal replacement shocks hit, the speed to pull SS down the blood line, be sure to speed, D coming out began to control, blind off, the mouse must be macro point of blindness, D cross badge, ZS block connected to fear, fear of coming to an end when, DZ disappeared then sap, if you resort to die SS, powerless. Comparison playing technique de RP, a technical error on the control to lose,world of warcraft, and no little room to maneuver, SO, which is a combination of our most irritable, very lucky, to a total of 1950 patients only met three German ~ 5 hunting Germany: kill all the line D and a combination of LR, LR, or if the tiger shooting LR, do not want to kill LR, and methods of control chain kill patients with German, if it is to survive LR, kill method as war Germany, because the total only met two Liede, but when 1703 hit, bad narrative experience, fear fraught ~ Oh, if there are teams which Liede experience, write to share it 6. thief : Battle of the thief thief, we have so far unbeaten record, hands furious assault SS, Berserker Stance beaten to sudden death wish, broken lamps and blinding in the SS and 40% of blood used to fight them is to fight DPS, because I have a broken kettle, so basically kill the SS, I was broken kettle buckle dead, dead before the thunder, Demoralizing, tearing, roaring up a good fight, then let our DZ DZ and they singled out, in my opinion, war is a victory thief thief surgery, ZS-free the whole fear of repression of the SS and the DOT’s too much uncertainty limits their role blind, I personally feel that they do not have any experience in dealing with war thief it was caused by 7. war riding / riding technique: stop row, war fighting thieves riding harvesting much easier than the double-Z ~ SO ~ pray not to meet them. 8 two thieves: Battle two thieves about 55 open bar, a lot of DZ and ZS doubt, will beat even dual DZ battle thieves, more incredible, I began to feel surprised, and then I had to win to win the break they completely kettle above. If the opposite is the two human DZ, that I recognized, too spent the night of talent, DZ hide our good, do not be caught out, ZS close to the DZ, DZ is boring if you care assistance immediately DZ, good luck to eat The first attack, if they choose to kill ZS, that would be ideal, ZS withstand DZ, Thunder Demoralizing remain, our DZ DZ withstand a hit to their, ZS also has targeted that Z, once woke up on the hanging tear, anger soon enough to break the gall bladder, kidney shot badge to pay off, good luck to intercept distance to one of the DZ, if intercepted, and immediately disarm, another blinding our DZ DZ, DZ because of our interference, they can not put to death ZS halo, stick one of the DZ, DZ put up the most annoying effect of bleeding, broken vessel to withstand the critical time, to kill a bar into the mess, given the confusion of battle Double Z, uncertainty factors accounted for a large part, sometimes they set fire our DZ, DZ us kill them one by me into the mess after DZ, because holding a broken vessel, most of the time, or surprise move ~ Oh, after all, too few see this ZS 9. thief, animal husbandry: RUSH priest, 5 Star Hollow, shock positioning, died broken shield, dead knife ready to play three streams opened it, to fight MS is dead defeat, almost no control chain, because the presence of counter-terrorism nodules ************************ I split line ********************** I basically met DZ teammates several combinations of such, for those non-mainstream, then see RP it, very fortunate that most of the time we hit up the thieves law, met in 1878 when a group of consecutive S4 sets of thieves law, 5 wins, 3 defeat, beat them to stop – since I came in technology and awareness is limited, first write so, if there are any new findings or tactics, I hope you will continue to update can not find D teammates, to try this combination>> into the Forum and the authors discuss the